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UX HELMET

“Redesigning Motorcycle helmet for a better user experience”
Objective Tree:
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Structure of Helmet
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Market Research
Types available in market:
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Some brands and price range:
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Standard Sizes
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User Research:

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Interview
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Activity

•Select few people

•Make them wear helmet and make them say about how they feel then

•Make them tell you about things they felt while riding

•Make them say about how they felt when the ride is over and they took off helmet.

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Persona

Name: XYZ

–Profession: Student

–Gender: Male

–Age: 18-25

–Active rider and a constant user of helmet

–The user doesn’t like it when it sweats

•Name: ABC

–Age : 18-25

–Profession: Student

–Is a spectacle user

–Uses helmet whenever going out to town where the user could find cops

•Name: ZXY

–Profession: Student

–Gender: Female

–Age: 18-25

–Conscious about physical appearance

–Doesn’t wear helmet

Journey Maps
Empathy Maps

Ideations:

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Concepts

Selected Concept
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Model
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Prototype:

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Conclusion

The design makes it spectacle friendly

Passage of air reduces sweating

Even if it sweats the bamboo cloth absorbs the sweat

Which in turn reduces hair deformation also

Carrying of helmet can be made easier with helmet locking of system on bikes

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